Venice (space filler)
+5
darkhopper
Mister_Tape
holsamoht
CJdamaster
TehGreatLorenzo
9 posters
GrimWorld :: General :: Player Creations
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Re: Venice (space filler)
Bridge Design
lemondingo2- Posts : 38
Join date : 2011-09-06
Age : 35
Location : Canada
Re: Venice (space filler)
Hols....your amazing!
And yes Lorenzo that is an idea for the open to suggestion.
And yes Lorenzo that is an idea for the open to suggestion.
lemondingo2- Posts : 38
Join date : 2011-09-06
Age : 35
Location : Canada
Re: Venice (space filler)
You know what? Screw the parish. Holsa's island IS the parish. We can build out from there but I just want to say that the actual paths for each block should be about 3 above water level for enhanced prettiness, so if Lemon could build some bridges that start at water level (since thats the level of the stargate) and they could just rise up to path level?
TehGreatLorenzo- Posts : 51
Join date : 2011-06-15
Age : 26
Location : UK
Re: Venice (space filler)
my recording services are available to this project if you would like this showcased when its done ^.^
i plan on kicking up the number of vids im making for 1.8 i already have 2 planned one requested so this would jsut be icing on the cake
i plan on kicking up the number of vids im making for 1.8 i already have 2 planned one requested so this would jsut be icing on the cake
Re: Venice (space filler)
That would be nice Kit if you want to do an intro video for Venice
TehGreatLorenzo- Posts : 51
Join date : 2011-06-15
Age : 26
Location : UK
Re: Venice (space filler)
will do its on my list now whenever its done be sure to let me know ill try to help out a bit making it too
Re: Venice (space filler)
Also Holsa we need to start by building the block that will have the town hall first (My original plan was to have a grass park at the centre and the stargate in town hall) so that we can build a builders notice board so everyone knows what they are doing
TehGreatLorenzo- Posts : 51
Join date : 2011-06-15
Age : 26
Location : UK
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